What’s been changed?
As of now, any abandoned dinos will be automatically destroyed after 20 days of player inactivity. This has been increased beyond the 8 days used by official servers so it falls in line with the metal demolish timer, and gives a more realistic amount of time for players. In addition, tribes will now have a limit of 400 tamed dinos to prevent future overpopulation.
Why have you chosen these settings?
Dino decay is a setting that we have been keen to implement for a while now, and from the feedback we have received it would seem a lot of players felt the same way. This unfortunately had not been possible until the recent patch allowing automatic dino removal. The new dino decay setting will work alongside our current structure decay, resulting in better server performance and overall experience for players by keeping the map clear. This is also a real help for us as admins, as this has been a manual process up until now (no more abandoned rafts!).
The tribe dino limit should have no real affect on the current tribes on the server as we don’t foresee anyone being near that limit. But certainly in the past, some tribes have had far more dinos then they needed, so we feel this would be a good time to put a hard cap in place to stop future issues with overpopulation.
Where can I see the current number of dinos I own?
In your inventory, under “CHARACTER STATS”, you will find the current number of dinos your tribe owns. If you’re above the limit, this message will appear: “[Too Many Tames! xxx/400]”. If this is the case, we suggest that you get rid of the dinos you’re not using anymore and that are pretty much not used regularly. Be warned though, if you unclaim dinos while above the limit, you won’t be able to claim them until you’re below.
Once again, we feel that 400 dinos per tribe is sufficient, and we put this in place to ensure stability and reduce the lag. For a tribe of 10 players, this still represents 40 dinos per player, which we think is plenty.
Reminder – Building restrictions
We’re receiving a lot of complaints and reports about players and tribes who are breaking the rules by having more than 2 build locations. A build location is not necessarily a base, but also includes outposts as stated in this post and this one. We would like to remind everyone that any building/outpost/settlement or dinos that are not covered with an ORP pillar are also not covered by the “no offline raiding” rule. If you spot a tribe or a player who chooses to break the rules, please report it to us by sending an email to [email protected], with screenshots as proof (we need coordinates -a screenshot with GPS is ideal- and the name of the tribe/player).